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* No dashlet edition * Dashboard are not persisted * Unable to load a dashboard from an endpoint (refresh) * Grid library need proper npm integration
364 lines
17 KiB
JavaScript
364 lines
17 KiB
JavaScript
/**
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* dd-draggable.ts 12.3.2
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* Copyright (c) 2021-2025 Alain Dumesny - see GridStack root license
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*/
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import { DDManager } from './dd-manager';
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import { Utils } from './utils';
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import { DDBaseImplement } from './dd-base-impl';
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import { isTouch, touchend, touchmove, touchstart, pointerdown } from './dd-touch';
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// make sure we are not clicking on known object that handles mouseDown
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const skipMouseDown = 'input,textarea,button,select,option,[contenteditable="true"],.ui-resizable-handle';
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// let count = 0; // TEST
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class DDDraggable extends DDBaseImplement {
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constructor(el, option = {}) {
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super();
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this.el = el;
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this.option = option;
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/** @internal */
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this.dragTransform = {
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xScale: 1,
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yScale: 1,
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xOffset: 0,
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yOffset: 0
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};
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// get the element that is actually supposed to be dragged by
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const handleName = option?.handle?.substring(1);
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const n = el.gridstackNode;
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this.dragEls = !handleName || el.classList.contains(handleName) ? [el] : (n?.subGrid ? [el.querySelector(option.handle) || el] : Array.from(el.querySelectorAll(option.handle)));
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if (this.dragEls.length === 0) {
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this.dragEls = [el];
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}
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// create var event binding so we can easily remove and still look like TS methods (unlike anonymous functions)
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this._mouseDown = this._mouseDown.bind(this);
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this._mouseMove = this._mouseMove.bind(this);
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this._mouseUp = this._mouseUp.bind(this);
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this._keyEvent = this._keyEvent.bind(this);
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this.enable();
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}
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on(event, callback) {
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super.on(event, callback);
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}
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off(event) {
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super.off(event);
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}
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enable() {
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if (this.disabled === false)
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return;
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super.enable();
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this.dragEls.forEach(dragEl => {
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dragEl.addEventListener('mousedown', this._mouseDown);
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if (isTouch) {
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dragEl.addEventListener('touchstart', touchstart);
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dragEl.addEventListener('pointerdown', pointerdown);
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// dragEl.style.touchAction = 'none'; // not needed unlike pointerdown doc comment
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}
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});
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this.el.classList.remove('ui-draggable-disabled');
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}
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disable(forDestroy = false) {
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if (this.disabled === true)
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return;
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super.disable();
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this.dragEls.forEach(dragEl => {
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dragEl.removeEventListener('mousedown', this._mouseDown);
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if (isTouch) {
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dragEl.removeEventListener('touchstart', touchstart);
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dragEl.removeEventListener('pointerdown', pointerdown);
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}
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});
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if (!forDestroy)
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this.el.classList.add('ui-draggable-disabled');
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}
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destroy() {
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if (this.dragTimeout)
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window.clearTimeout(this.dragTimeout);
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delete this.dragTimeout;
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if (this.mouseDownEvent)
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this._mouseUp(this.mouseDownEvent);
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this.disable(true);
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delete this.el;
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delete this.helper;
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delete this.option;
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super.destroy();
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}
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updateOption(opts) {
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Object.keys(opts).forEach(key => this.option[key] = opts[key]);
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return this;
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}
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/** @internal call when mouse goes down before a dragstart happens */
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_mouseDown(e) {
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// don't let more than one widget handle mouseStart
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if (DDManager.mouseHandled)
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return;
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if (e.button !== 0)
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return true; // only left click
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// make sure we are not clicking on known object that handles mouseDown, or ones supplied by the user
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if (!this.dragEls.find(el => el === e.target) && e.target.closest(skipMouseDown))
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return true;
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if (this.option.cancel) {
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if (e.target.closest(this.option.cancel))
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return true;
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}
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this.mouseDownEvent = e;
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delete this.dragging;
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delete DDManager.dragElement;
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delete DDManager.dropElement;
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// document handler so we can continue receiving moves as the item is 'fixed' position, and capture=true so WE get a first crack
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document.addEventListener('mousemove', this._mouseMove, { capture: true, passive: true }); // true=capture, not bubble
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document.addEventListener('mouseup', this._mouseUp, true);
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if (isTouch) {
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e.currentTarget.addEventListener('touchmove', touchmove);
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e.currentTarget.addEventListener('touchend', touchend);
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}
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e.preventDefault();
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// preventDefault() prevents blur event which occurs just after mousedown event.
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// if an editable content has focus, then blur must be call
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if (document.activeElement)
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document.activeElement.blur();
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DDManager.mouseHandled = true;
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return true;
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}
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/** @internal method to call actual drag event */
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_callDrag(e) {
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if (!this.dragging)
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return;
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const ev = Utils.initEvent(e, { target: this.el, type: 'drag' });
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if (this.option.drag) {
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this.option.drag(ev, this.ui());
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}
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this.triggerEvent('drag', ev);
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}
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/** @internal called when the main page (after successful mousedown) receives a move event to drag the item around the screen */
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_mouseMove(e) {
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// console.log(`${count++} move ${e.x},${e.y}`)
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const s = this.mouseDownEvent;
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this.lastDrag = e;
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if (this.dragging) {
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this._dragFollow(e);
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// delay actual grid handling drag until we pause for a while if set
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if (DDManager.pauseDrag) {
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const pause = Number.isInteger(DDManager.pauseDrag) ? DDManager.pauseDrag : 100;
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if (this.dragTimeout)
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window.clearTimeout(this.dragTimeout);
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this.dragTimeout = window.setTimeout(() => this._callDrag(e), pause);
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}
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else {
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this._callDrag(e);
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}
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}
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else if (Math.abs(e.x - s.x) + Math.abs(e.y - s.y) > 3) {
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/**
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* don't start unless we've moved at least 3 pixels
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*/
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this.dragging = true;
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DDManager.dragElement = this;
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// if we're dragging an actual grid item, set the current drop as the grid (to detect enter/leave)
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const grid = this.el.gridstackNode?.grid;
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if (grid) {
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DDManager.dropElement = grid.el.ddElement.ddDroppable;
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}
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else {
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delete DDManager.dropElement;
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}
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this.helper = this._createHelper();
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this._setupHelperContainmentStyle();
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this.dragTransform = Utils.getValuesFromTransformedElement(this.helperContainment);
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this.dragOffset = this._getDragOffset(e, this.el, this.helperContainment);
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this._setupHelperStyle(e);
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const ev = Utils.initEvent(e, { target: this.el, type: 'dragstart' });
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if (this.option.start) {
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this.option.start(ev, this.ui());
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}
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this.triggerEvent('dragstart', ev);
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// now track keyboard events to cancel or rotate
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document.addEventListener('keydown', this._keyEvent);
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}
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// e.preventDefault(); // passive = true. OLD: was needed otherwise we get text sweep text selection as we drag around
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return true;
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}
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/** @internal call when the mouse gets released to drop the item at current location */
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_mouseUp(e) {
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document.removeEventListener('mousemove', this._mouseMove, true);
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document.removeEventListener('mouseup', this._mouseUp, true);
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if (isTouch && e.currentTarget) { // destroy() during nested grid call us again wit fake _mouseUp
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e.currentTarget.removeEventListener('touchmove', touchmove, true);
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e.currentTarget.removeEventListener('touchend', touchend, true);
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}
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if (this.dragging) {
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delete this.dragging;
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delete this.el.gridstackNode?._origRotate;
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document.removeEventListener('keydown', this._keyEvent);
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// reset the drop target if dragging over ourself (already parented, just moving during stop callback below)
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if (DDManager.dropElement?.el === this.el.parentElement) {
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delete DDManager.dropElement;
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}
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this.helperContainment.style.position = this.parentOriginStylePosition || null;
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if (this.helper !== this.el)
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this.helper.remove(); // hide now
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this._removeHelperStyle();
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const ev = Utils.initEvent(e, { target: this.el, type: 'dragstop' });
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if (this.option.stop) {
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this.option.stop(ev); // NOTE: destroy() will be called when removing item, so expect NULL ptr after!
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}
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this.triggerEvent('dragstop', ev);
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// call the droppable method to receive the item
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if (DDManager.dropElement) {
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DDManager.dropElement.drop(e);
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}
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}
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delete this.helper;
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delete this.mouseDownEvent;
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delete DDManager.dragElement;
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delete DDManager.dropElement;
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delete DDManager.mouseHandled;
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e.preventDefault();
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}
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/** @internal call when keys are being pressed - use Esc to cancel, R to rotate */
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_keyEvent(e) {
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const n = this.el.gridstackNode;
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const grid = n?.grid || DDManager.dropElement?.el?.gridstack;
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if (e.key === 'Escape') {
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if (n && n._origRotate) {
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n._orig = n._origRotate;
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delete n._origRotate;
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}
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grid?.cancelDrag();
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this._mouseUp(this.mouseDownEvent);
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}
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else if (n && grid && (e.key === 'r' || e.key === 'R')) {
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if (!Utils.canBeRotated(n))
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return;
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n._origRotate = n._origRotate || { ...n._orig }; // store the real orig size in case we Esc after doing rotation
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delete n._moving; // force rotate to happen (move waits for >50% coverage otherwise)
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grid.setAnimation(false) // immediate rotate so _getDragOffset() gets the right dom size below
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.rotate(n.el, { top: -this.dragOffset.offsetTop, left: -this.dragOffset.offsetLeft })
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.setAnimation();
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n._moving = true;
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this.dragOffset = this._getDragOffset(this.lastDrag, n.el, this.helperContainment);
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this.helper.style.width = this.dragOffset.width + 'px';
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this.helper.style.height = this.dragOffset.height + 'px';
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Utils.swap(n._orig, 'w', 'h');
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delete n._rect;
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this._mouseMove(this.lastDrag);
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}
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}
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/** @internal create a clone copy (or user defined method) of the original drag item if set */
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_createHelper() {
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let helper = this.el;
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if (typeof this.option.helper === 'function') {
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helper = this.option.helper(this.el);
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}
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else if (this.option.helper === 'clone') {
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helper = Utils.cloneNode(this.el);
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}
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if (!helper.parentElement) {
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Utils.appendTo(helper, this.option.appendTo === 'parent' ? this.el.parentElement : this.option.appendTo);
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}
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this.dragElementOriginStyle = DDDraggable.originStyleProp.map(prop => this.el.style[prop]);
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return helper;
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}
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/** @internal set the fix position of the dragged item */
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_setupHelperStyle(e) {
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this.helper.classList.add('ui-draggable-dragging');
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this.el.gridstackNode?.grid?.el.classList.add('grid-stack-dragging');
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// TODO: set all at once with style.cssText += ... ? https://stackoverflow.com/questions/3968593
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const style = this.helper.style;
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style.pointerEvents = 'none'; // needed for over items to get enter/leave
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// style.cursor = 'move'; // TODO: can't set with pointerEvents=none ! (no longer in CSS either as no-op)
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style.width = this.dragOffset.width + 'px';
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style.height = this.dragOffset.height + 'px';
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style.willChange = 'left, top';
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style.position = 'fixed'; // let us drag between grids by not clipping as parent .grid-stack is position: 'relative'
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this._dragFollow(e); // now position it
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style.transition = 'none'; // show up instantly
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setTimeout(() => {
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if (this.helper) {
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style.transition = null; // recover animation
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}
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}, 0);
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return this;
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}
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/** @internal restore back the original style before dragging */
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_removeHelperStyle() {
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this.helper.classList.remove('ui-draggable-dragging');
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this.el.gridstackNode?.grid?.el.classList.remove('grid-stack-dragging');
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const node = this.helper?.gridstackNode;
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// don't bother restoring styles if we're gonna remove anyway...
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if (!node?._isAboutToRemove && this.dragElementOriginStyle) {
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const helper = this.helper;
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// don't animate, otherwise we animate offseted when switching back to 'absolute' from 'fixed'.
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// TODO: this also removes resizing animation which doesn't have this issue, but others.
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// Ideally both would animate ('move' would immediately restore 'absolute' and adjust coordinate to match,
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// then trigger a delay (repaint) to restore to final dest with animate) but then we need to make sure 'resizestop'
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// is called AFTER 'transitionend' event is received (see https://github.com/gridstack/gridstack.js/issues/2033)
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const transition = this.dragElementOriginStyle['transition'] || null;
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helper.style.transition = this.dragElementOriginStyle['transition'] = 'none'; // can't be NULL #1973
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DDDraggable.originStyleProp.forEach(prop => helper.style[prop] = this.dragElementOriginStyle[prop] || null);
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setTimeout(() => helper.style.transition = transition, 50); // recover animation from saved vars after a pause (0 isn't enough #1973)
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}
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delete this.dragElementOriginStyle;
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return this;
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}
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/** @internal updates the top/left position to follow the mouse */
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_dragFollow(e) {
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const containmentRect = { left: 0, top: 0 };
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// if (this.helper.style.position === 'absolute') { // we use 'fixed'
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// const { left, top } = this.helperContainment.getBoundingClientRect();
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// containmentRect = { left, top };
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// }
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const style = this.helper.style;
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const offset = this.dragOffset;
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style.left = (e.clientX + offset.offsetLeft - containmentRect.left) * this.dragTransform.xScale + 'px';
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style.top = (e.clientY + offset.offsetTop - containmentRect.top) * this.dragTransform.yScale + 'px';
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}
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/** @internal */
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_setupHelperContainmentStyle() {
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this.helperContainment = this.helper.parentElement;
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if (this.helper.style.position !== 'fixed') {
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this.parentOriginStylePosition = this.helperContainment.style.position;
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if (getComputedStyle(this.helperContainment).position.match(/static/)) {
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this.helperContainment.style.position = 'relative';
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}
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}
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return this;
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}
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/** @internal */
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_getDragOffset(event, el, parent) {
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// in case ancestor has transform/perspective css properties that change the viewpoint
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let xformOffsetX = 0;
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let xformOffsetY = 0;
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if (parent) {
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xformOffsetX = this.dragTransform.xOffset;
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xformOffsetY = this.dragTransform.yOffset;
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}
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const targetOffset = el.getBoundingClientRect();
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return {
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left: targetOffset.left,
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top: targetOffset.top,
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offsetLeft: -event.clientX + targetOffset.left - xformOffsetX,
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offsetTop: -event.clientY + targetOffset.top - xformOffsetY,
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width: targetOffset.width * this.dragTransform.xScale,
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height: targetOffset.height * this.dragTransform.yScale
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};
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}
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/** @internal TODO: set to public as called by DDDroppable! */
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ui() {
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const containmentEl = this.el.parentElement;
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const containmentRect = containmentEl.getBoundingClientRect();
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const offset = this.helper.getBoundingClientRect();
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return {
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position: {
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top: (offset.top - containmentRect.top) * this.dragTransform.yScale,
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left: (offset.left - containmentRect.left) * this.dragTransform.xScale
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}
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/* not used by GridStack for now...
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helper: [this.helper], //The object arr representing the helper that's being dragged.
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offset: { top: offset.top, left: offset.left } // Current offset position of the helper as { top, left } object.
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*/
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};
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}
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}
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/** @internal properties we change during dragging, and restore back */
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DDDraggable.originStyleProp = ['width', 'height', 'transform', 'transform-origin', 'transition', 'pointerEvents', 'position', 'left', 'top', 'minWidth', 'willChange'];
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export { DDDraggable };
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//# sourceMappingURL=dd-draggable.js.map
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